Angry Avatar Legends players call the game a ‘rug pull’ with key modes missing at launch
Avatar Legends: The Fighting Game has launched to strong praise for its one-versus-one combat but heavy criticism over missing or incomplete features. Players say key modes and paid-for content were advertised before release yet are absent, prompting some to describe the launch as resembling an unannounced Early Access release or a “rug pull”; concerns centre on whether new players will abandon the game’s demanding online environment.
The Steam version has a 73% “Mostly Positive” rating and peaked at more than 12,000 concurrent players, but it lacks ranked and spectator modes, while Deluxe Edition bonuses and a pre-order cosmetic have not arrived. The $49.99 Deluxe Edition costs $20 more than the $29.99 Standard Edition; meanwhile, the Xbox release was delayed until September, Switch lacks initial cross-play and is reportedly behind other versions, and PS5 players have cited performance and controller issues. Developers have published a roadmap promising ranked play, spectator mode, tutorials, casual options and other improvements, alongside a free first-year DLC character.
- Strong fighting gameplay is overshadowed by missing launch features.
- Ranked, spectator and paid bonus content are currently unavailable.
- Developers promise fixes after platform delays and technical complaints.