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Assassin’s Creed Hexe reportedly delayed, while Ubisoft takes the series to Ancient Rome
Developing story first seen 5 hours ago
Assassin’s Creed Hexe has reportedly been delayed internally by another year, with a 2028 release now considered more likely. The report says Ubisoft is developing two other Assassin’s Creed games as well, including one rumoured to take the series to Ancient Rome.
Hexe was announced more than four years ago, but Ubisoft has yet to show the supposedly spooky open-world game. Its original creative director, Clint Hocking, and game director Benoit Richer have both left, with Jean Guesdon taking over from Hocking. The other projects, codenamed Mars and Pocket, are said to be set in Ancient Rome and Jerusalem respectively, with Pocket reportedly planned as a mobile game; Ubisoft has not confirmed the rumours.
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In short
- Hexe is reportedly delayed, with 2028 now more likely.
- Another rumoured game could be set in Ancient Rome.
- A Jerusalem-set mobile game is also reportedly in development.
How this story developed
- 2 hours ago Ubisoft’s next mainline Assassin’s Creed game, codenamed Hexe, has reportedly been delayed internally by a further year, with a 2028 release now considered more likely.
- 2 hours ago Assassin’s Creed Hexe has reportedly been delayed internally by another year, with a 2028 release now considered more likely. The report says Ubisoft is developing two other Assassin’s Creed games as well, including one rumoured to take the series to Ancient Rome.
Full account
Ubisoft’s next major Assassin’s Creed game, codenamed Hexe, has reportedly slipped from a planned 2027 release to 2028. The delay is described as an internal decision, and the studio has not publicly confirmed a new date. Hexe was first announced in 2022, but Ubisoft has yet to show gameplay. It is expected to take the series in a more supernatural direction, with a setting in the 17th-century Holy Roman Empire.
The reports link the longer development to problems behind the scenes and the departure of senior staff. Creative director Clint Hocking left earlier this year, with Jean Guesdon taking over, and game director Benoit Richer later departed. Ubisoft has said it plans to share more about Hexe next year; until then, details about its story and mechanics remain limited.
Two other projects have also been reported under the codenames Mars and Pocket. Mars is said to be a conventional Assassin’s Creed game set in Ancient Rome, while Pocket is described as a mobile title set in Jerusalem and drawing on Valhalla’s Mastery Challenges. Both projects remain unconfirmed. The Ancient Rome setting would differ from Assassin’s Creed Brotherhood’s Renaissance-era Rome, and may have a connection to the period of the forthcoming Netflix adaptation, though no link has been established.
The reports offer different levels of confidence and detail. One presents the two codenames as claims from YouTuber j0nathan and notes they should be treated as rumours; the other says Insider Gaming had heard of projects with similar names but could not verify them sufficiently to report them independently. Insider Gaming’s account adds that Mars may not be revealed or released before 2029 or 2030. That is a forecast, rather than a confirmed schedule, and Ubisoft has not announced either project.
Where outlets differ
From the full account, which is AI-written from the sources:
Both reports say Hexe has reportedly moved from 2027 to 2028 and describe Mars as set in Ancient Rome and Pocket as a Jerusalem-set mobile game. The first frames the delay as another year after development setbacks; the second gives the expected 2027 and 2028 timing explicitly and includes Ubisoft’s planned update next year.
The first says Mars could connect in some way to the Netflix series, while the second notes that the series shares its Ancient Rome period and adds that Mars may not be revealed or released until 2029 or 2030 at the earliest. Neither reports a confirmed connection or schedule.
The first mentions the earlier departures of creative director Clint Hocking and game director Benoit Richer, and Jean Guesdon taking over. The second refers more generally to several senior developers leaving.
Steelman: both sides, in good faith
The strongest fair case each way — we don't pick a winner.
The case for
A further delay could give the team time to address development problems and deliver a more coherent game, especially after changes in senior leadership. With the reports unconfirmed, caution about treating the 2028 date or the other project details as settled is also reasonable.
The case against
Repeated delays and departures among senior staff may raise legitimate concerns about project stability and whether Ubisoft can meet expectations for a game announced years ago. If the reports are accurate, shifting attention to several other Assassin’s Creed projects could also leave fans questioning the series’ priorities and the resources devoted to Hexe.
Explained simply
Assassin’s Creed is a long-running Ubisoft game series that combines historical settings with a fictional conflict between groups seeking influence and control. Its main games usually follow a new protagonist in a different period, while recurring characters and themes link the stories.
Ubisoft is the French company that makes and publishes the series. Hexe is a planned main entry whose setting and story details remain limited; Mars and Pocket are reported project names for other games, but Ubisoft has not confirmed those plans. The series is a major part of Ubisoft’s business, so its release plans and future settings matter to players and the company.