Doom developer slams Xbox after layoffs hit id Software: “They fundamentally don’t understand art. They don’t understand games”

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Doom developer slams Xbox after layoffs hit id Software: “They fundamentally don’t understand art. They don’t understand games”

GamesRadar+ · 3 hours ago

A Doom developer has criticised Xbox’s approach to game development after layoffs reportedly affected id Software, accusing the company of failing to understand games as an art form. The remarks add to wider concern over job cuts within Microsoft’s games business and the potential impact on creative studios it owns.

The criticism followed Xbox’s recent restructuring and redundancies, which have affected employees across its gaming division, including teams associated with id Software. The developer argued that management decisions prioritise business considerations over the creative work and specialist expertise needed to make games.

  • Doom developer criticises Xbox after id Software layoffs.
  • Remarks focus on perceived disregard for creativity.
  • Cuts renew concerns over Microsoft’s games strategy.

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