Game Of Thrones: War For Westeros delayed to 2027, as PlaySide take more time before playing their turn to ensure the RTS hits a “high level of quality”

Rock Paper Shotgun ·

Game Of Thrones: War For Westeros, the real-time strategy game from developer PlaySide set in George R.R. Martin's Seven Kingdoms, has been pushed back to early 2027. The studio said the game is "progressing well" but needs additional development time to ensure it meets the expectations of both RTS fans and Game of Thrones devotees, having previously been slated for release sometime in 2026.

Alongside the delay announcement, PlaySide shared new footage showing hero units such as Jon Snow and Tywin Lannister using special abilities in battle, as well as unit combat featuring cavalry charges and giants capable of wiping out entire squads unless countered properly. The studio also revealed Ashemark, a Westerlands map tied to Robb Stark's campaign during the War of the Five Kings, designed as a 1v1 battlefield with open lanes and defensible positions. PlaySide promised further news and reveals in the coming weeks as development continues.

In short

  • Game Of Thrones: War For Westeros delayed from 2026 to early 2027
  • PlaySide wants extra time to hit desired quality
  • New footage shows hero abilities, unit combat and the Ashemark map

Explained simply

Game of Thrones: War for Westeros is a video game being developed by Australian studio PlaySide, set in the fictional world of George R.R. Martin's books and television series. The game is designed as a real-time strategy title, a genre where players build bases, manage armies, and battle opponents in sessions that play out in real time rather than taking turns.

The Game of Thrones universe has proved popular with video game developers, and this project aims to satisfy both fans of that fictional world and players who enjoy real-time strategy games specifically. This means the game has been eagerly awaited by two separate but overlapping fan bases.

PlaySide had originally planned to release the game in 2026, but the studio has now delayed it to early 2027. The developer said the extra time is needed to ensure the finished product meets the quality standards expected by its audience.

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