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Godzilla: Destroy All Monsters Melee Remastered Review
Godzilla: Destroy All Monsters Melee Remastered brings back the 2002 monster-fighting game, with original developer Pipeworks returning to the project. The review finds it an enjoyable revival whose appeal comes from its lively kaiju battles as well as its nostalgic feel.
Players choose from 12 monsters and fight across real-world cities and locations from Godzilla films, using buildings, rocks and other surroundings as weapons while contending with military forces. The remaster updates the presentation and sound while preserving the rubber-suit wrestling style; its simple story has aliens called the Vortaak controlling the monsters.
In short
- The 2002 Godzilla brawler returns in a remastered edition.
- Players battle as one of 12 monsters across destructible locations.
- The review praises its presentation and nostalgic appeal.
Explained simply
Godzilla is a Japanese film monster, and kaiju is the Japanese word often used for giant creatures such as Godzilla. Films in the series bring these monsters into conflict with each other and with human forces, often in recognisable cities.
Pipeworks developed the original game, released in 2002, around fights between monsters from the Godzilla films. Its story has the Vortaak, fictional aliens, controlling the creatures; players can also use buildings and other parts of the surroundings during battles. The remastered edition returns to that setting with updated picture and sound.