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GTA 6 map size is so big it rivals GTA 4, GTA 5, and Red Dead Redemption 2’s combined
Rockstar says GTA 6’s playable land area, including Vice City and its surroundings, is almost as large as the maps in GTA 4, GTA 5 and Red Dead Redemption 2 combined. The scale matters because the developers say the world is also unusually detailed, with many more interiors and carefully designed locations.
Development head Aaron Garbut says GTA 6 has “an order of magnitude more interiors” than older Grand Theft Auto games, and that he is still finding places he has not seen before. The article gives no precise area measurement; it notes that players will have to wait for the game’s release to explore the map, and that some fans are surprised it is designed for PlayStation 5 and Xbox Series X.
In short
- GTA 6’s map nearly matches three other games’ maps combined.
- Rockstar says it has far more interiors than earlier entries.
- Developers say the detailed world still holds undiscovered places.
Explained simply
Grand Theft Auto is a series of open-world action games made by Rockstar Games. Players explore a fictional version of a real-world setting, taking on missions and encountering characters and activities across the map.
The sixth game is set in and around Vice City, a fictional city inspired by Miami. Its development is led by Rockstar, with Aaron Garbut among the senior developers; the earlier games mentioned in the comparison are also made by Rockstar.
Map size can give players more ground to explore, while detailed locations and interiors can make that world feel varied. The comparison offers a sense of the game’s intended scale, though no precise area measurement is given.