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GTA 6’s weather will rock your boat, damage your plane, and send Vice City denizens seeking shelter
Rockstar has described a detailed, dynamic weather system for GTA 6, where storms develop and move across the world rather than simply switching between rainy and sunny conditions. The system matters because weather is designed to affect the environment and gameplay, adding to the sense of a living Vice City.
Rockstar co-studio head Aaron Garbut says clouds can move independently and surfaces dry at different speeds after rain. Wind will shape waves and sway boats, with the impact depending on where players sit; storms can create turbulence and cause light damage to aircraft, while Leonida’s residents will seek shelter. The game is scheduled for release on 19 November.
In short
- GTA 6 features weather that changes and moves across the world.
- Wind and waves can affect boats differently depending on position.
- Severe storms may disrupt aircraft and send residents indoors.
Explained simply
Grand Theft Auto VI is an upcoming open-world video game made by Rockstar Games. It is set in Leonida, a fictional US state, with Vice City at its centre; players will explore the world and take part in its activities.
Rockstar co-studio head Aaron Garbut has described weather that changes over time and affects the world around it. In this context, dynamic weather means storms, wind and rain can influence boats, aircraft and how residents behave.
The system is part of how the game aims to make its setting feel active and responsive. Grand Theft Auto VI is scheduled for release on 19 November.