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Sony brings AI upscaling to standard PS5 with new QSSR technology

The Verge ·

Sony has launched Quick Spectral Super Resolution (QSSR), a new AI graphics upscaling technology for the standard PS5, developed through its Project Amethyst collaboration with AMD. This brings AI-enhanced image quality improvements to the base console, addressing poor upscaling that has affected many PS5 titles. The technology is now available to all PlayStation developers, with Marvel's Wolverine and Ghost of Yōtei receiving patches today to offer QSSR as an additional graphics option.

QSSR produces upscaled 1440p output on the standard PS5 rather than the 4K achieved by PSSR on the PS5 Pro, as the base console lacks dedicated machine learning hardware. Sony's principal graphics R&D engineer confirmed the technology requires only minimal tuning to function as a "drop-in replacement" for existing PSSR implementations, making widespread developer adoption likely. Digital Foundry noted that the potential impact could be substantial, as low resolution and poor upscaling have affected numerous titles this generation.

  • Sony launches QSSR AI upscaling technology for standard PS5
  • Produces 1440p output instead of PS5 Pro's 4K due to hardware differences
  • Marvel's Wolverine and Ghost of Yōtei get patches with the feature today

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Originally published by The Verge as “Sony brings AI graphics upscaling to the regular PS5”.