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With WoW: Forever days away, its devs give us 7 reasons to get excited: “We don’t know what’s going to happen”
World of Warcraft: Forever is a new, vanilla-inspired branch of the MMO, designed to sit alongside the modern game and Classic. Its developers say the beta drew a remarkably strong response, but they cannot predict how players will divide their time between the three versions; they see Forever as an addition to the wider game rather than a replacement.
Blizzard aims to retain slower-paced play that encourages exploration and group encounters, including by removing flying mounts. The game adds new races and class combinations, campsites and updated visuals, while keeping the level cap at 60 and leaving room to expand Azeroth with future content. It also introduces native controller support, which developers say could make playing possible on more devices over time.
In short
- WoW: Forever joins the modern game and Classic as a new branch.
- Its slower pace is designed to encourage exploration and cooperation.
- Controller support could extend play to more devices.
Explained simply
World of Warcraft is an online role-playing game in which players explore a fantasy world, take on quests and play together. Over time, Blizzard has offered different versions: the modern game, which has changed through many expansions, and Classic, which recreates an earlier form of the game.
Forever is a new version inspired by the original, slower-paced game. It keeps the level cap at 60 and removes flying mounts, while adding options such as new race and class combinations, campsites, updated visuals and controller support. Its developers say it is intended to sit alongside the other versions, though they do not know how players will divide their time between them.