Xbox Layoffs Strike Bethesda Studios on Fallout Reveal Day; Elder Scrolls Online Development Impacted
A wave of layoffs across Xbox's gaming division struck Bethesda's Montreal studio on the same day the company announced a major Fallout project, with affected workers receiving only the statutory minimum severance and facing immediate loss of health insurance coverage. The union representing the laid-off employees criticised the company for the timing of the announcement and the minimal financial support provided to departing staff.
The job cuts have created ripple effects across ZeniMax's portfolio, with The Elder Scrolls Online's development team now operating under significant resource constraints. Citing reduced "team bandwidth" following the layoffs, developers have scaled back planned features, including an upcoming in-game store expansion, as the long-running MMO adjusts to smaller working capacity.
- Bethesda Montreal laid off workers on the day of a major Fallout reveal; employees given minimum legal severance and immediate health insurance loss
- Elder Scrolls Online development constrained by layoff-related staffing cuts, leading to scaled-back in-game store plans
- Union condemned the timing and treatment of affected workers as "unconscionable"
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