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Xbox’s new Mythic tier emerges amid sweeping organisational changes
Developed over time first seen 2 months ago
Xbox has revealed signs of Mythic Achievements, a new tier intended to serve as the equivalent of PlayStation’s platinum trophies. The feature rewards players for completing every Achievement in a game, arriving amid major organisational changes at Xbox that included 268 job cuts and significant studio and franchise restructuring.
References in early Xbox PC app and dashboard software indicate that Mythic Achievements will have a distinctive unlock sound, dashboard tracking and profile counters. Xbox CEO Asha Sharma previously said the feature would arrive later this year, but Microsoft has not yet formally announced it.
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In short
- Xbox is preparing a platinum-style Mythic Achievements tier.
- Players may earn one by completing every game Achievement.
- The feature emerged alongside sweeping Xbox restructuring and layoffs.
How this story developed
- 2 months ago The feature will award recognition to players who acquire every achievement in a game, incorporating a distinctive unlock sound and permitting the display of Mythic achievements on user profiles.
- 2 months ago Mythic Achievements, an accomplishment tier equivalent to PlayStation's Platinum trophies, have emerged in early Xbox PC app builds, coinciding with Microsoft's announcement of significant restructuring in its gaming division.
Full account
Xbox is poised to introduce Mythic achievements, a new recognition system that parallels PlayStation's platinum trophy mechanic. Evidence of the feature has surfaced through updates to the Xbox PC application, with the functionality intended to reward players upon completion of every achievement available within a given title.
The Mythic achievement system operates similarly to PlayStation's approach. Players will unlock a Mythic achievement once they have obtained all base-level achievements in a game; additional challenges released through downloadable content or subsequent patches will not factor into this requirement. Upon unlocking, players encounter distinctive visual presentation and hear a characteristic audio cue. The system incorporates several profile elements: achievements can be tracked via a dedicated filter on the Xbox dashboard, unlocked status appears alongside game artwork with a distinctive green border, and players may display their total Mythic count publicly. Notably, completing Mythic achievements will not contribute to a player's Gamerscore—the existing metric measuring accumulated achievement points. Upon launch, Mythic achievements will be awarded retroactively, meaning players who have already completed all achievements in existing titles will automatically receive recognition.
Xbox leadership has previously signalled this development, with Chief Executive Asha Sharma confirming a platinum trophy equivalent would arrive this year. The feature has begun appearing in early builds accessible to Xbox Insider programme members, with visual assets and audio elements discovered within the PC application. Industry reporting suggests the update will launch imminently, potentially before September's conclusion. The profile interface will simultaneously receive enhancements, introducing additional statistics including total Gamerscore, unlock counts, and Mythic achievement tallies.
The Mythic achievements announcement arrives amid considerable organisational turbulence at Xbox. The feature's emergence in the PC application coincided with a substantial workforce reduction affecting 268 personnel. This reduction represents the latest phase in a series of staffing contractions; Microsoft had previously announced redundancies totalling thousands of employees across the wider organisation during preceding months. Concurrent with staffing reductions, Xbox has restructured its development portfolio, redistributing franchises including Halo, Sea of Thieves, and Age of Empires to Activision whilst closing or divesting from studios including Ninja Theory, Double Fine, Compulsion Games, Undead Labs, and potentially Arkane Studios.
Where outlets differ
From the full account, which is AI-written from the sources:
SOURCE 1 emphasises the feature discovery coinciding with the same-day workforce announcement; SOURCE 2 contextualises redundancies as part of a multi-month pattern
SOURCE 1 characterises the feature as unofficially confirmed; SOURCE 2 suggests imminent official release before month's end
SOURCE 2 specifies technical details (Gamerscore non-contribution, retroactive application, profile overhaul specifics); SOURCE 1 focuses on user-facing functionality
SOURCE 2 attributes reporting to TrueAchievements verification; SOURCE 1 references early social media discovery and Twitter sources
Explained simply
Achievements are digital rewards that gaming platforms award players for completing specific tasks or milestones in games. PlayStation has long offered a Platinum trophy as its highest achievement tier, which players earn only by unlocking every standard achievement in a game. Xbox is now introducing a similar feature called Mythic Achievements that provides this same top-tier recognition to Xbox players who complete all achievements in a title.
Mythic Achievements will include features designed to mark this accomplishment. Players who unlock the tier will hear a distinctive sound, track their progress on their dashboard, and display how many games they have completed to this standard on their profile. For players who pursue completionist gaming, reaching Mythic status in a title requires substantial time and effort and represents a meaningful goal.
The emergence of Mythic Achievements comes during a period of significant change at Microsoft's Xbox division. The company has announced hundreds of job losses and the closure of development studio Ninja Theory, along with transfers of major franchises including Halo and Sea of Thieves to other parts of the organisation. These developments provide context for understanding the feature's introduction and the broader shifts taking place within Xbox.
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Originally published by The Verge as “Xbox’s Mythic achievements sound like PlayStation’s Platinum trophy”.