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GTA VI restricts theft of some parked cars

Engadget ·

Grand Theft Auto VI will make vehicle theft more varied by restricting access to some parked cars until players progress through the story and obtain the necessary tools. Rockstar says the change is intended to add progression and decision-making, making the cars players use and the way they acquire them more meaningful, while drivers can still always be carjacked.

Different vehicles may require different methods, such as cloning an electronic key fob or maintaining a particular speed to avoid GPS-based detection. An in-game app will reportedly show what is needed to steal a car and its value; meanwhile, Rockstar is also dealing with continuing leaks from an unidentified source ahead of the game’s trailer release.

  • GTA VI limits some car thefts until players gain suitable tools.
  • Vehicle security will vary by make, model and technology.
  • Rockstar is investigating ongoing leaks of game footage.

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Grand Theft Auto VI is an upcoming game from Rockstar Games, set in a fictional version of Florida. Players take on the roles of criminals and can explore the game world, drive vehicles and take part in story missions.

Stealing cars has long been part of the series. In this game, some parked vehicles may need particular tools or methods to take, while cars driven by other people can still be seized. The change links access to vehicles with progress through the story.

Rockstar makes the Grand Theft Auto series, which attracts a large audience and close attention before each release. Details about the game have also been affected by leaks from an unidentified source, making control over unreleased material a concern for the company.

Both sides, in good faith

The strongest fair case each way — we don't pick a winner.

The case for

Restricting access to some parked cars could make vehicle theft feel more varied and purposeful, giving players reasons to progress, acquire tools and choose how to approach a target. An in-game guide and the continued option to carjack drivers may preserve freedom while making different cars carry distinct challenges and value.

The case against

GTA’s open-world appeal rests partly on letting players improvise, so requiring story progress or specific tools to take parked cars could make a familiar activity feel gated. Even with carjacking still available, these restrictions may interrupt exploration and reduce spontaneous choice for players who prefer to engage with the world on their own terms.

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Originally published by Engadget as “You won’t be able to hot-wire every car in GTA 6”.