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Marvel’s Wolverine “fart gas” scent trails addressed by a surprise update

  • Scent trails and audio indicators are now less pronounced.
  • A complete toggle may arrive in a future update.
  • The hotfix also addresses crashes affecting some players.

Marvel’s Wolverine has received hotfix 01.001.005 to make its controversial scent trails less visually prominent. The bright blue “fart gas” lines help Wolverine find objectives and collectibles, while audio-sense indicators have also been toned down; Insomniac is considering a future option to disable them completely. The update also…

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‘Marvel’s Wolverine’ Studio Officially Pushes Back on AI Claims

  • Insomniac says the strange sign is caused by a texture-mapping bug.
  • The studio denies using AI-generated assets in the game.
  • A correction is reportedly on the way.

Insomniac Games has rejected claims that an unusual bathroom sign in *Marvel’s Wolverine* was created using generative AI. The studio says the distorted figures are the result of a UV map bug, a technical error affecting how textures are applied to 3D models, and that a fix is…

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‘Marvel’s Wolverine’ Voice Actor Reveals Who Inspired His Take on Logan

  • McIntyre drew on Jackman, Dodd and Blum to shape his Wolverine
  • His performance is praised despite the game's weak overall reviews
  • Marvel's Wolverine launches 15 September on PS5

Liam McIntyre, the voice actor behind Logan in Insomniac Games' *Marvel's Wolverine*, has said his performance was shaped by every previous take on the character rather than any single one. Speaking to Polygon while promoting his new animated series *Golden Axe*, McIntyre explained that he studied performers such…

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Marvel’s Wolverine Set To End Sony’s Historic 11-Year GOTY Run

  • Marvel's Wolverine scores just 78 on Metacritic, disappointing critics
  • This likely ends Sony's 11-year Game of the Year nomination streak
  • Sony's 2026 hopes now shift to Housemarque's Saros (87 Metacritic)

Reviews of Marvel's Wolverine have landed to a lukewarm reception, with the Insomniac Games title sitting at a middling 78 on Metacritic, making it unlikely to earn a Game of the Year nomination at The Game Awards. This matters because it would end an 11-year streak in which…

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PlayStation gambles with 18-rated Wolverine game – will it pay off?

  • Marvel's Wolverine, from Spider-Man studio Insomniac, launches with an 18 rating.
  • Game favours linear combat-focused design over Spider-Man's open-world formula.
  • Director says higher rating narrows audience but was necessary for authenticity.

Sony is releasing Marvel's Wolverine, developer Insomniac's follow-up to its hugely successful Spider-Man games, but this time with an 18-rated (Pegi-18) certificate rather than a family-friendly one. That marks a deliberate change of direction for the studio, whose Spider-Man titles have sold 50 million copies, and represents a…

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‘Marvel’s Wolverine’ Length Officially Makes Players Question $70 Price Tag

  • Marvel's Wolverine gets mostly positive reviews but faces length and value complaints.
  • Some players cancelling pre-orders over its roughly 13-hour campaign.
  • Critics also flag repetitive combat and overly linear, restrictive design.

Marvel's Wolverine, Insomniac Games' long-awaited PlayStation exclusive, has received largely positive reviews ahead of its 15 September release, but complaints about its short length and restrictive design are prompting some fans to cancel pre-orders or wait for a price drop. Critics have praised its brutal combat and portrayal…

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Wolverine and Onimusha are cool and all but games forgot how to do dynamic dismemberment

  • Opinion piece says modern sword games lack real dynamic dismemberment mechanics.
  • Credits Metal Gear Rising (2013) and Jedi Outcast (2002) as past examples.
  • Wolverine and Onimusha only allow cutting in scripted kill animations.

A Destructoid opinion piece argues that modern sword-based action games, including the newly released Marvel's Wolverine and Onimusha: Way of the Sword, have abandoned the dynamic, freeform dismemberment mechanics pioneered over a decade ago, instead relying on scripted "kill animations" while regular combat treats blades as blunt weapons.…

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Wolverine game fails to match Spider-Man despite compelling Logan characterisation

  • Marvel's Wolverine follows Insomniac's Spider-Man games on PS5
  • Strong lead character but repetitive, uncreative combat criticised
  • World is far more linear and restrictive than Spider-Man titles

Insomniac Games follows up its acclaimed Spider-Man trilogy with Marvel's Wolverine, a PlayStation 5 action adventure that gives players a well-realised, conflicted Logan but ultimately disappoints with repetitive, unimaginative combat. The review argues the game struggles to live up to its predecessor, offering a strong protagonist and intriguing…

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Wolverine PS5 emphasises fury over the open-world formula

  • Insomniac's Wolverine is a linear, combat-focused PS5 action game
  • Rage system rewards aggression, unlike stealthy or defensive play
  • Blends God of War-style combat with Uncharted-style set-pieces

Marvel's Wolverine, the new PS5-exclusive action game from Spider-Man developer Insomniac, offers a deliberately linear, character-focused experience that stands apart from the open-world design of its predecessor. The game leans into the fury and brutality of its title character, blending fast, aggressive combat with cinematic set-pieces, and its…

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Wolverine Officially Returns in 3 Weeks With His Most R-Rated Adventure Yet

  • Marvel’s Wolverine launches in three weeks.
  • Combat emphasises bloody close-range action and upgrades.
  • Logan travels globally to protect kidnapped mutants.

Insomniac Games’ Marvel’s Wolverine is due to release in three weeks, positioning it as a major September game launch ahead of an unusually crowded autumn schedule. The PlayStation-exclusive action game marks Wolverine’s return after a lengthy development period affected by a 2023 leak, and is being presented as…