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‘Marvel’s Wolverine’ Length Officially Makes Players Question $70 Price Tag
Marvel's Wolverine, Insomniac Games' long-awaited PlayStation exclusive, has received largely positive reviews ahead of its 15 September release, but complaints about its short length and restrictive design are prompting some fans to cancel pre-orders or wait for a price drop. Critics have praised its brutal combat and portrayal of Logan, and it is not being dismissed as a poor game, but concerns over value for money at its $70 asking price have spread widely on social media since the review embargo lifted.
The Verge reported finishing the campaign in around 13 hours and criticised dull side exploration and a more linear structure than Insomniac's Spider-Man titles, while The Guardian praised Liam McIntyre's performance but found combat grew repetitive and environments felt closed off. Players on Reddit and X have cited "patronising" hand-holding and intrusive guidance, with one X user joking the game "can't cost more than its Metacritic score." Despite this, the article notes there is no sign of a widespread boycott, as many players remain enthusiastic about the game's story and cinematic presentation.
In short
- Marvel's Wolverine gets mostly positive reviews but faces length and value complaints.
- Some players cancelling pre-orders over its roughly 13-hour campaign.
- Critics also flag repetitive combat and overly linear, restrictive design.
Steelman: both sides, in good faith
The strongest fair case each way — we don't pick a winner.
The case for
At $70, buyers can reasonably expect a substantial campaign and enough engaging play to make the price feel worthwhile. Reports of a roughly 13-hour story, repetitive combat and limited exploration may therefore lead players to wait for a discount, especially when the game offers less freedom than they hoped.
The case against
Length is only one measure of value: a focused campaign with acclaimed combat, a compelling portrayal of Wolverine and cinematic storytelling may be worth full price to players who value those qualities. Reviews are largely positive, and the reported concerns do not mean the game is poor; players who are excited by its presentation may feel the experience justifies the cost.
Explained simply
Marvel’s Wolverine is a video game based on Marvel’s comic-book character Logan, a mutant whose healing powers and retractable claws make him a formidable fighter. It is being made by Insomniac Games, the studio behind the recent Marvel’s Spider-Man games, and is designed for PlayStation.
Big-budget console games often cost around $70 at launch, so buyers weigh a game’s price against how long it lasts and what it offers. Reviews and player reactions can influence whether people buy at launch, wait for a discount or choose another game.
Entertainment Film Gaming Marvel's Wolverine