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Gaming

Gaming encompasses everything from console and PC experiences to mobile entertainment and virtual reality innovations. Whether covering new hardware releases, software updates, or the creative tools shaping how games are made, this topic spans the full spectrum of interactive entertainment. The gaming industry evolves rapidly, with developments in technology, accessibility, and game design constantly reshaping how millions engage with digital worlds.

About this topic

For many readers, gaming represents far more than casual entertainment—it is a significant cultural force with real economic and social implications. Coverage explores how games are created, what devices and controllers are available, pricing trends affecting players, and emerging technologies advancing the medium. From independent innovations to major console releases, industry decisions influence both the sector's direction and players' experiences.

Whether interested in latest releases, technical developments, or broader conversations around gaming culture and affordability, this topic brings together stories that matter to the gaming community and beyond. The intersection of creativity, technology, and community at the heart of gaming continues to make it a space worth following closely.

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Ubisoft reportedly wasted 3 years turning Beyond Good & Evil 2 into a live-service Fortnite killer

  • Beyond Good & Evil 2 reportedly spent three years as a live-service project.
  • Ubisoft has shifted the game towards single-player.
  • Co-op is still expected to be included.

Ubisoft reportedly spent three years developing Beyond Good & Evil 2 as a live-service game intended to compete with Fortnite, before changing direction. The project is now said to be focused on a single-player experience, a significant shift for a game that has been in development for many…

GamesRadar+0
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Award-Winning Sci-Fi Author Reveals Role on Canceled Mass Effect

  • Derek Künsken spent five years working on Mass Effect 5.
  • He and Catherynne Valente developed ideas for its story and world.
  • Both writers hope to share more about the cancelled game.

Award-winning science-fiction author Derek Künsken has revealed he spent five years working on the now-cancelled Mass Effect 5. His disclosure, following BioWare’s announced closure, sheds light on the writers and creative team behind a sequel that had remained largely under wraps. Künsken worked with creative director Parrish Ley…

Polygon0
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Captivating cosmic megastructure adventure game Hypnos leaves early access next week, offering up a world I’m desperate to dig into further

  • Hypnos launches in version 1.0 on 29 October.
  • Players explore a mysterious megastructure as Chrono.
  • Early access price stays the same; a Steam demo is available.

Hypnos, an atmospheric first-person adventure set in an immense, strange structure, will leave early access and launch in version 1.0 on 29 October. The game blends exploration and conversations with cryptic inhabitants, and its surreal setting and mysteries have drawn attention despite its story remaining deliberately obscure. Players…

Rock Paper Shotgun0
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Beta emulator adds custom colour palettes to Nintendo’s Virtual Boy games

  • VBoy Color adds richer palettes to Virtual Boy games.
  • It includes colour packs for 15 titles.
  • The beta can flicker and struggles with some graphics.

VBoy Color is a beta emulator that gives Nintendo’s red-and-black Virtual Boy games a fuller range of colour. Its tile-based palettes can make objects easier to distinguish, improving visibility in games where the original display’s similar red shades blurred characters and backgrounds. The emulator includes colour packs for…

Ars Technica0
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Marvel’s Wolverine leads US game sales for September 2026

  • Wolverine led US game sales by dollars in September.
  • It had Sony’s biggest launch month since Helldivers 2.
  • Its special DualSense controller also topped accessory sales.

Marvel’s Wolverine was September 2026’s top-selling game in the US by full-game dollar sales, marking Sony’s strongest launch month for a published game since Helldivers 2 in February 2024. The figures point to a strong start for the PS5 exclusive, though the article provides no unit sales or…

Push SquareGP3 sources · 0
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BioWare’s cancelled Mass Effect game would’ve learned from Baldur’s Gate 3 and The Witcher to deliver “a level of autonomy and choice that no other game has”

  • BioWare’s cancelled Mass Effect aimed for exceptional player choice.
  • About 50 staff were affected by the studio closure.
  • The team took inspiration from Larian and CD Projekt.

A cancelled BioWare Mass Effect project was intended to offer unusually broad player freedom and choices that meaningfully affected the game. Veteran developer Tony de Waal said the team was drawing inspiration from recent work by Larian and CD Projekt while aiming to stay true to the original…

Eurogamer0
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Resident Evil makers Capcom reveal data breach has affected over 11 million Capcom ID accounts, warn against potential phishing emails

  • Data linked to more than 11.7 million accounts was accessed.
  • Email addresses may be targeted in phishing attempts.
  • Credit card details were not affected.

Capcom has confirmed that a data breach exposed information linked to 11,774,247 Capcom ID accounts. The breach matters because the ID is used to access online services for games including Street Fighter 6, and the exposed email addresses could be used in phishing attempts. The accessed data included…

Rock Paper ShotgunGP3 sources · 0
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EA cuts 400 jobs, closes BioWare and downsizes several studios

  • EA is eliminating 400 roles across its studios.
  • BioWare is closing, with 50 staff affected.
  • Layoffs also reach studios EA had said it would support.

EA is cutting 400 roles across the publisher and closing BioWare, the studio behind Mass Effect and Dragon Age. The layoffs reach several other studios, including Maxis, Respawn, EA Motive and Full Circle, despite EA previously saying it would invest heavily in Respawn and back Motive’s Iron Man…

EurogamerI2 sources · 0
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Cyberpunk 2077 Has Over 50 Mods on PS5, Including New Quests, Improved Romance, Cut Content, and More

  • Patch 2.5 adds 52 mods to Cyberpunk 2077 on PS5.
  • Mods disable Trophies on saves where they are used.
  • Options include quests, romance tweaks, fixes and cosmetics.

Cyberpunk 2077’s Patch 2.5 has brought user-created mods to PS5, giving players 52 options at launch. Mods are easy to install from the main menu, but adding one to a save disables Trophies; a new icon marks modded saves. The current selection includes quests made with existing game…

Push Square0
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Dawnwalker PS5 Patch 1.1 Is Available to Download Now, 13GB Update with Over 1,100 Improvements

  • The PS5’s first major update is 12.882GB.
  • New options include animal petting and a more assisted Story mode.
  • Patch 1.1 includes over 1,100 improvements and fixes.

Rebel Wolves has released Update 1.1 for the PS5 game *The Blood of Dawnwalker*, calling it the game’s first major overhaul. The 12.882GB patch adds new features and makes broad changes to combat, camera movement and accessibility, alongside fixes intended to improve play. Players can reset their learned…

Push Square0