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Gaming

Gaming encompasses everything from console and PC experiences to mobile entertainment and virtual reality innovations. Whether covering new hardware releases, software updates, or the creative tools shaping how games are made, this topic spans the full spectrum of interactive entertainment. The gaming industry evolves rapidly, with developments in technology, accessibility, and game design constantly reshaping how millions engage with digital worlds.

About this topic

For many readers, gaming represents far more than casual entertainment—it is a significant cultural force with real economic and social implications. Coverage explores how games are created, what devices and controllers are available, pricing trends affecting players, and emerging technologies advancing the medium. From independent innovations to major console releases, industry decisions influence both the sector's direction and players' experiences.

Whether interested in latest releases, technical developments, or broader conversations around gaming culture and affordability, this topic brings together stories that matter to the gaming community and beyond. The intersection of creativity, technology, and community at the heart of gaming continues to make it a space worth following closely.

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CEO of Saudi Arabia’s Savvy Games Group Brian Ward steps down after overseeing billions in mobile gaming acquisitions

  • Savvy Games Group CEO Brian Ward steps down after $38bn investment run
  • Interim successor is PIF deputy governor Turqi Alnowaiser
  • Move follows Saudi Arabia's $55bn EA buyout, raising internal uncertainty

Brian Ward has stepped down as CEO of Savvy Games Group, the Saudi Arabian state-owned gaming investment vehicle, after overseeing roughly $38bn in acquisitions including Niantic and Scopely. His departure comes shortly after Saudi Arabia's $55bn leveraged buyout of Electronic Arts, the largest acquisition of its kind in…

Eurogamer0
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Review: Big Walk (PS5) – An Ingenious Co-Op Experience Unlike Anything Else on PS5

  • Big Walk is a co-op PS5 game for 2-12 players with proximity chat.
  • Puzzles and world scale dynamically to your group's size.
  • Reviewer calls it 2026's biggest multiplayer surprise for its design.

Push Square's review of Big Walk, House House's new PS5 title, praises it as one of the most inventive multiplayer experiences the platform has seen this year. The strictly co-operative game supports two to twelve players and centres on proximity chat, dropping groups into an Australian outback-inspired open…

Push Square0
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Crimson Desert Now Playable for Free in Browser With New Demo

  • Crimson Desert demo streams free via Twitch, no download needed
  • Players explore Hernandian Territory for 20 minutes, can restart
  • Full game discounted 20% until 9 September across major platforms

Pearl Abyss has launched a free browser-based demo for its upcoming action-RPG Crimson Desert, allowing players to try the game via a Twitch stream rather than downloading it. This sidesteps the usual barrier of large game demos requiring significant storage space, offering an accessible way for potential buyers…

Polygon0
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LEGO Skylines turns Cities into a deeply personal experience

  • Paradox's LEGO Skylines previewed at Gamescom, blending LEGO with city-building
  • Players manually place and customise every building, unlike automated zoning in Cities Skylines
  • Late-game cities can support around 2,500 population with detailed, large-scale builds

At Gamescom, Paradox Interactive previewed LEGO Skylines, a new city-building game that reimagines the Cities Skylines formula around hands-on, individual construction rather than automated zoning. Unlike its predecessor, where players lay out zones and let the city grow itself, LEGO Skylines requires every building and prop to be…

Destructoid0
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Laid off id Software developer says crunch on Doom: The Dark Ages’ Revelations DLC was “brutal” with up to 17-hour days

  • id Software producer says Revelations DLC crunch hit 17-hour days
  • Staff laid off in the same week the expansion launched
  • Studio reportedly lost over half its team in Xbox-wide cuts

A producer who worked on Doom: The Dark Ages' Revelations expansion has described the crunch leading up to its July release as "brutal," with days stretching up to 17 hours, only for several id Software staff to be laid off in the same week the DLC launched. The…

Eurogamer0
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Steven Spielberg and The Odyssey Inspired The Fantasy Blockbuster Event of the Decade

  • Disney is adapting Katherine Rundell's Impossible Creatures books for film
  • Rundell is writing the screenplay, citing Narnia, Pixar and Spielberg as influences
  • Third book The Neverfear is out now; series expanded from three to five books

Author Katherine Rundell has revealed that classic films such as the BBC's Narnia adaptations, Pixar movies and Steven Spielberg's work are shaping the live-action screen adaptation of her fantasy book series Impossible Creatures, whose rights Disney acquired in 2025. Rundell is writing her first screenplay for the project…

Polygon0
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Nvidia snuck me into a room to show off DLSS 5 in person, and it’s somehow beautiful, ugly, impressive, and troubling all at the same time

  • Nvidia privately demoed unreleased DLSS 5 tech to PC Gamer.
  • Reviewer found it visually impressive but occasionally artificial-looking.
  • Raises questions about AI's growing role in game rendering.

PC Gamer's hardware editor was given a private, hands-on demonstration of Nvidia's forthcoming DLSS 5 upscaling and frame-generation technology, describing the experience as simultaneously impressive and unsettling. The preview matters because DLSS underpins how modern Nvidia graphics cards render games at high frame rates, and each new version…

PC Gamer0
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Nvidia launches DLSS 5 for RTX 50-series GPUs

  • Nvidia's DLSS 5 launches 3 September, initially only for NBA 2K27
  • Tech faced backlash in March for distorting character appearances
  • Feature demands strong hardware and cuts performance by up to 60%

Nvidia is officially launching DLSS 5 on 3 September 2026, bringing the AI upscaling technology to RTX 50-series desktop and laptop GPUs as well as GeForce Now cloud gaming. The rollout follows a divisive March announcement in which the tech was criticised for producing exaggerated, "yassified" changes to…

The Verge0
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Nvidia relaunches DLSS 5 ahead of 3 September debut

  • Nvidia relaunches DLSS 5 neural rendering AI ahead of 3 September launch
  • Tool reworks lighting/detail per frame but doesn't invent new shapes
  • Developers get sliders, presets and masking to control where AI is applied

Nvidia is relaunching DLSS 5, its "neural rendering" AI technology for video games, ahead of a launch on 3 September, after an earlier preview drew criticism when a character's AI-altered face was widely mocked as "AI slop". The company is now stressing that the tool "preserves artistic intent"…

The Verge0
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Linux manages to avoid the age verification apocalypse, but SteamOS isn’t in the clear yet

  • Open-source Linux is exempt from California’s planned operating-system age checks.
  • SteamOS may not qualify because it contains proprietary components.
  • Major commercial operating systems remain covered.

California’s Digital Age Assurance Act is due to require operating-system providers to carry out age checks from the start of 2027, but a newly passed amendment exempts open-source systems such as Linux. The change matters because it removes the prospect of age-verification requirements being imposed on Linux distributions,…

PC Gamer0