Fallout co-creator says turn-based and real-time RPGs both have “loud vocal advocates” who won’t play anything else, so devs can’t please everyone
- Fallout co-creator says turn-based and real-time RPG fans are equally passionate.
- Both fanbases include people who won't play the other style.
- Developers can't please both audiences with one combat system.
A co-creator of the original Fallout has weighed in on the long-running debate between turn-based and real-time combat in role-playing games, arguing that both camps include committed fans who refuse to play games using the other system. The comment highlights a persistent tension in RPG design, where developers…