Playing Baldur’s Gate 3 with no weapons at all forced me to progress my story in a very specific way
- A weaponless run reshaped the writer’s Baldur’s Gate 3 story.
- Combat restrictions encouraged alternative solutions and careful planning.
- The challenge showed both the game’s flexibility and its limits.
A GamesRadar+ writer describes how attempting Baldur’s Gate 3 without using weapons turned a familiar role-playing game into a more constrained, story-led challenge. The restriction made conventional combat far less dependable, encouraging choices that avoided violence or relied on alternative character abilities, and demonstrating how the game’s systems…