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Gaming

Gaming encompasses everything from console and PC experiences to mobile entertainment and virtual reality innovations. Whether covering new hardware releases, software updates, or the creative tools shaping how games are made, this topic spans the full spectrum of interactive entertainment. The gaming industry evolves rapidly, with developments in technology, accessibility, and game design constantly reshaping how millions engage with digital worlds.

About this topic

For many readers, gaming represents far more than casual entertainment—it is a significant cultural force with real economic and social implications. Coverage explores how games are created, what devices and controllers are available, pricing trends affecting players, and emerging technologies advancing the medium. From independent innovations to major console releases, industry decisions influence both the sector's direction and players' experiences.

Whether interested in latest releases, technical developments, or broader conversations around gaming culture and affordability, this topic brings together stories that matter to the gaming community and beyond. The intersection of creativity, technology, and community at the heart of gaming continues to make it a space worth following closely.

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Pokémon Pokopia ‘Fetch Scales for Feebas’ event guide

  • Help Feebas collect Prism Scales for event furnishings.
  • The event runs from 12 to 28 August.
  • Dream Islands can provide enough scales in one trip.

“Fetch Scales for Feebas” is a limited-time Pokémon Pokopia seasonal event in which players help Feebas recover lost Prism Scales in return for beach-themed furnishings. It matters because the event unlocks exclusive decorations and provides a way to encounter Milotic through new event habitats. The event runs from…

Polygon0
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Troubled Witcher multiplayer spinoff Project Sirius struck with new round of layoffs

  • CD Projekt Red cut 18 roles from Project Sirius.
  • Half of affected staff were made redundant.
  • It is the project’s second major staffing reduction.

CD Projekt Red has cut 18 jobs from Project Sirius, its troubled multiplayer Witcher spin-off, in the project’s second round of layoffs since a major 2023 reboot. The reductions underline continued uncertainty around the unshown game and reflect the wider pattern of job losses across the games industry.…

Rock Paper Shotgun0
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Darksiders 4, Next Kingdom Come Game Both Planned to Launch Before March 2028

  • Darksiders 4 and a new Kingdom Come game target release by March 2028.
  • Both are key THQ Nordic releases for 2027/28.
  • Detailed release dates and gameplay information remain unconfirmed.

THQ Nordic expects Darksiders 4 and the next Kingdom Come game to launch during its 2027/28 financial year, placing both releases no later than March 2028. The plans matter because they provide the clearest public release window yet for two significant franchises, although neither game has a confirmed…

Push Square0
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Nintendo Download: 13th August (North America)

  • Madden NFL 27 headlines this week’s Switch 2 releases.
  • Oblivion Remastered is now available on the eShop.
  • Moonlighter 2 pre-orders include a free demo.

Nintendo’s North American eShop update highlights several major Switch 2 releases and pre-orders, led by Madden NFL 27 and The Elder Scrolls IV: Oblivion Remastered. - EA SPORTS Madden NFL 27 launches on 13 August for $69.99, with expanded Franchise, Superstar and Ultimate Team modes. - Oblivion Remastered…

Nintendo Life0
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Sony killing PlayStation discs will make PS Store prices cheaper, former Square Enix financial exec says, and you only need to look at Steam to understand why

  • A former executive expects disc-free PlayStation games to become cheaper.
  • The argument compares PlayStation’s future to Steam’s digital market.
  • Lower digital prices are possible, not guaranteed.

A former Square Enix finance executive has argued that Sony ending PlayStation disc sales could eventually make digital games cheaper on the PlayStation Store. The claim is based on the idea that removing physical distribution costs and retail margins could allow lower prices, though it remains an opinion…

GamesRadar+0
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Global Recorded Music Revenue to More Than Double By 2033, MiDiA Report Says

  • Recorded-music revenue could reach $121.1 billion by 2033.
  • Streaming will lead growth, but expanded rights will become more important.
  • MIDiA expects the fan economy to reach $18.5 billion.

MIDiA forecasts that global recorded-music revenue will rise from $74.3 billion in 2025 to $121.1 billion by 2033, a 62.9% increase. Streaming is expected to remain the main growth driver, but the report says labels will increasingly rely on expanded rights such as branding, merchandise and live-event income…

Billboard0