Gaming encompasses everything from console and PC experiences to mobile entertainment and virtual reality innovations. Whether covering new hardware releases, software updates, or the creative tools shaping how games are made, this topic spans the full spectrum of interactive entertainment. The gaming industry evolves rapidly, with developments in technology, accessibility, and game design constantly reshaping how millions engage with digital worlds.
About this topic
For many readers, gaming represents far more than casual entertainment—it is a significant cultural force with real economic and social implications. Coverage explores how games are created, what devices and controllers are available, pricing trends affecting players, and emerging technologies advancing the medium. From independent innovations to major console releases, industry decisions influence both the sector's direction and players' experiences.
Whether interested in latest releases, technical developments, or broader conversations around gaming culture and affordability, this topic brings together stories that matter to the gaming community and beyond. The intersection of creativity, technology, and community at the heart of gaming continues to make it a space worth following closely.
It's no secret that gaming hardware has been getting more expensive this year, so it shouldn't be surprising that people are buying less of it. But, it turns out that AMD's gaming business shrank by a whopping 31% in Q2 2026. In the second quarter of the year,…
Microsoft cut 6,400 jobs, including 3,200 within Xbox, on 6 July 2026.
Five Xbox studios faced closure; four were sold, Arkane's fate unclear.
Xbox revenue fell 10% year-on-year amid outages, lawsuits and protests.
Microsoft's Xbox division endured a brutal July 2026, marked by mass layoffs, studio closures and grim financial results that industry observers say had been building for years. On 6 July, Microsoft cut 3,200 jobs within Xbox and another 3,200 across other departments, while also attempting to shut down…
So far, Swords of Legends and its mythical hero's journey have the makings of a stylish and invigorating action game that makes its badass character moments count.
A day in the life. This one has me stumped. In fact, I may need to give my friends at Time Extension a call, because I’ve never heard of this. UFO: A Day in the Life will launch on the PS5 via Hamster’s Console Archives this week, from…
Swords of Legends’ combat demo impressed, but its RPG depth remains unclear.
It follows 2018 RPG Gujian 3.
The game has no announced release date.
PC Gamer’s Wes Fenlon has played an early demo of Swords of Legends, the forthcoming sequel to 2018 Chinese RPG Gujian 3. He found its combat and folklore-inspired boss designs promising, but worries the game may have shifted too far towards linear action in the mould of Black…
Toby Longworth chose Ibram Gaunt as his favourite Warhammer role.
Garro’s distinctive voice was his early favourite.
Gaunt’s Ghosts spans 15 books.
Toby Longworth, the prolific Warhammer 40,000 audiobook narrator behind Eisenhorn, Gaunt and Nathaniel Garro, has named Ibram Gaunt as his favourite character to perform. He said Gaunt’s long-running story gave him the greatest opportunity to develop the role, highlighting the appeal of sustained character work in the Black…
Pulsar is researching how gamers actually use their mice.
Findings will help shape future mouse designs.
Participants can win prizes for contributing data.
Peripheral maker Pulsar has launched a research programme inviting gamers to share how they use their mice, with the data intended to inform the design of future products. The initiative frames everyday mouse habits and preferences as valuable input for engineering decisions, positioning user feedback as central to…
Monster Hunter Wilds gets a free prologue demo, 18 months after launch
Demo lacks photo mode and online multiplayer features
Capcom also cut the base game's price and revamped edition bundles
Capcom has released a free demo for Monster Hunter Wilds, more than a year after the full game launched in February 2025, giving undecided players a taste of the action RPG before committing to a purchase. The Prologue Demo lets users create their Hunter and Palico companion and…
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