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Gaming

Gaming encompasses everything from console and PC experiences to mobile entertainment and virtual reality innovations. Whether covering new hardware releases, software updates, or the creative tools shaping how games are made, this topic spans the full spectrum of interactive entertainment. The gaming industry evolves rapidly, with developments in technology, accessibility, and game design constantly reshaping how millions engage with digital worlds.

About this topic

For many readers, gaming represents far more than casual entertainment—it is a significant cultural force with real economic and social implications. Coverage explores how games are created, what devices and controllers are available, pricing trends affecting players, and emerging technologies advancing the medium. From independent innovations to major console releases, industry decisions influence both the sector's direction and players' experiences.

Whether interested in latest releases, technical developments, or broader conversations around gaming culture and affordability, this topic brings together stories that matter to the gaming community and beyond. The intersection of creativity, technology, and community at the heart of gaming continues to make it a space worth following closely.

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James Cameron Says He May Finally Move on from Avatar and Tell “Other Stories”

  • Cameron hints he may move beyond Avatar after 21 years
  • Fire and Ash earned $1.4bn, down from earlier films' takings
  • He wants future Avatar films cheaper and faster, or none at all

James Cameron has signalled he may finally step away from the Avatar franchise, telling an interviewer he is now "looking around the landscape" and asking himself what other stories he wants to tell after 21 years devoted to the series. The director said he is weighing which future…

Polygon0
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Moonlighter 2 Launches In September, Physical Confirmed For November

  • Moonlighter 2 launches digitally 2nd September, physical version follows 13th November
  • Physical release covers Switch 2, PS5 and PC via Silver Lining
  • Standard (€49.99) and Collector's (€79.99) editions are up for pre-order

Digital Sun's action-RPG sequel Moonlighter 2: The Endless Vault will launch digitally on 2nd September, with a physical release confirmed for 13th November on Switch 2, PS5 and PC via publisher Silver Lining. The original 2018 Moonlighter, a Zelda-style roguelite-ish action RPG about a shopkeeper who raids dungeons,…

Nintendo Life0
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Chinese memory maker CXMT mops up even more market share away from the likes of Samsung, SK hynix, and Micron, giving me hope that competition is the way out of the memory crisis

  • CXMT gains further DRAM market share from Samsung, SK hynix and Micron
  • Rise seen as sign competition could ease the memory crisis
  • Chinese manufacturer increasingly challenging established industry leaders

Chinese memory chipmaker CXMT continues to grow its share of the global DRAM market, cutting into the dominance long held by South Korea's Samsung and SK hynix and America's Micron. The development is seen as encouraging news for an industry currently gripped by a memory pricing crisis, as…

PC Gamer0
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Diablo 4 reportedly comes to Switch 2 next month, but will be a $69.99 code-in-box release

  • Diablo 4 reportedly heading to Switch 2 next month
  • Boxed version reportedly $69.99, contains download code only
  • Official confirmation from Blizzard still pending

Diablo 4 is reportedly set to launch on Nintendo Switch 2 next month, according to a report picked up by GamesRadar+. The Switch 2 version will apparently be sold as a $69.99 boxed release containing a download code rather than the full game on the cartridge, a packaging…

GamesRadar+0
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Assassin’s Creed Valhalla director comes back to Ubisoft to be game director for the entire brand

  • Ashraf Ismail returns to Ubisoft as Assassin's Creed brand game director
  • He previously directed Assassin's Creed Valhalla
  • Role oversees creative direction across the whole franchise

Ubisoft has brought back Ashraf Ismail, the director of Assassin's Creed Valhalla, as game director for the entire Assassin's Creed franchise. Ismail had left the studio previously, and his return signals Ubisoft's efforts to strengthen creative leadership across the long-running series as it continues to expand with new…

PC Gamer0
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CMF has unveiled a pair of budget open-back earbuds, and I’m eager to see what they can do for my Nintendo Switch 2

  • CMF has announced new budget open-back earbuds.
  • Reviewer is keen to test them with the Nintendo Switch 2.
  • Full article details (price, specs) were not available to summarise.

CMF, the budget sub-brand from Nothing, has announced a new pair of open-back earbuds, and GamesRadar's report highlights particular interest in how they might perform when paired with Nintendo's recently released Switch 2 console. Open-back designs are less common in the earbud market, typically favoured for their more…

GamesRadar+0
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“Believable and consistent up close”: What the dinosaurs of The Lost Wild share with Microsoft’s cancelled Everwild, according to the designer who worked on both

  • The Lost Wild designer previously worked on Microsoft's cancelled game Everwild.
  • Both games needed creatures that feel believable and purposeful up close.
  • Team's guiding mantra is "animals, not monsters", not simple threats.

Gary Napper, a former Rare design director now working on the dinosaur survival game The Lost Wild, has discussed the design similarities between his current project and Everwild, Rare's nature-focused game that Microsoft cancelled during Xbox cuts last summer. Napper, who is also known for his work on…

Rock Paper Shotgun0