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Recent TalkFuse coverage from PC Gamer. Open a story to read its summary, compare its sources and join the discussion.

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You’re hyped for Deadlock’s new heroes and map updates, I’m hyped because of the 800 extra pre-match conversations, we are not the same

Deadlock has received a major update adding two heroes, map changes and more than 800 new pre-match conversations. The article focuses on these character exchanges, which give players more dialogue to hear while waiting for matches and offer added glimpses of the game’s characters and setting. The update…

PC Gamer 16 hours ago 💬 0 discuss
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World of Warcraft: Forever players find black market NPC who sells a 15-day movement speed buff and other rare items that nobody can afford yet

Players of World of Warcraft: Forever, a fan-run version of the original game, have discovered a black market vendor offering rare items, including a 15-day movement-speed boost. The find has attracted attention because the goods are unusually powerful or scarce, but their prices are currently beyond what players…

PC Gamer 2 days ago 💬 0 discuss
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Former Dragon Age executive producer Mark Darrah explains what he’d change about each game: ‘It’s kind of filler’

Former BioWare executive producer Mark Darrah has discussed what he would change about each Dragon Age game, reflecting on the series in an interview with YouTuber MrMattyPlays. His comments highlight how each title’s development constraints and design choices shaped its strengths and shortcomings. Darrah said Origins could have…

PC Gamer 3 days ago 💬 0 discuss
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William Pugh, co-designer of The Stanley Parable, has over 1,600 hours in Dota 2: ‘It’s not a game made of love. It’s a game fuelled by hate and a desire to conquer’

William Pugh, co-designer of The Stanley Parable, has spent more than 1,600 hours playing Dota 2, despite describing it in intensely hostile terms. He portrays the game as driven less by affection or relaxation than by competition, frustration and the urge to defeat opponents, highlighting the compelling but…

PC Gamer 3 days ago 💬 0 discuss
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The spiritual successor to classic JRPG Wild Arms has seemingly been cancelled, four years after its Kickstarter raised nearly $3 million

Armed Fantasia, a planned spiritual successor to the classic JRPG Wild Arms, has seemingly been cancelled four years after its successful Kickstarter campaign. Publisher 505 Games’ parent company, Digital Bros, reportedly discontinued the project after reviewing its progress, market prospects and the further investment required, leaving backers without…

PC Gamer 4 days ago 💬 0 discuss
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Between 70 and 80% of Blood Bowl 3 games were solo

Player data shows that around 70–80% of Blood Bowl 3 matches are played solo against the AI, highlighting the importance of single-player support despite the game’s competitive multiplayer focus. Cyanide says the finding has influenced the relaunch, Warhammer: Blood Bowl, which aims to improve the experience after Blood…

PC Gamer 4 days ago 💬 0 discuss
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Former Elder Scrolls designer Kurt Kuhlmann on Fallout: New Vegas diehards: ‘I don’t know that Todd wanted to create that situation again for The Elder Scrolls’

Former Elder Scrolls designer Kurt Kuhlmann discusses how Fallout: New Vegas developed a particularly devoted fanbase, and suggests this may have influenced Bethesda’s approach to The Elder Scrolls. He says he is unsure whether director Todd Howard wanted to recreate that situation, apparently referring to comparisons and expectations…

PC Gamer 4 days ago 💬 0 discuss
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I saw the future and it literally stinks

PC Gamer writer Joshua Wolens tested the Scentbar, a desktop device that uses software and AI to identify what is happening in a game and release matching smells. Although he considers it an unnecessary novelty, he found that it worked surprisingly well, adding scents to scenes in a…

PC Gamer 4 days ago 💬 0 discuss
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What’s the weirdest thing that happened to you in a tabletop RPG?

The article asks tabletop RPG players to share the strangest incidents from their games, focusing on the unpredictable stories that emerge when players, dice and game masters interact. It presents the topic as a celebration of tabletop role-playing’s improvisational nature, where unexpected decisions and failed plans can create…

PC Gamer 4 days ago 💬 0 discuss
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The Elder Scrolls Online’s devs are pushing through hard times after layoffs and delays: ‘We didn’t want to rush to just hit a date’

ZeniMax Online Studios is continuing development of The Elder Scrolls Online despite layoffs, cancelled work and delays affecting its plans. Studio leaders say the team is focused on maintaining the game’s long-term future and would rather postpone content than release it before it is ready, reflecting the pressure…

PC Gamer 5 days ago 💬 0 discuss
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Microsoft CEO says Xbox’s ‘streamlining’ process is ‘great to see’ following its most recent round of layoffs

Microsoft chief executive Satya Nadella has described Xbox’s ongoing restructuring as “great to see”, following extensive layoffs and changes across its gaming operations. His comments signal senior management’s support for a smaller, more focused business, although they have drawn attention because the streamlining has involved substantial job losses…

PC Gamer 5 days ago 💬 0 discuss
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Cyberpunk 2077 expansion’s Chimera boss fight took two years to develop

CD Projekt Red spent two years developing the Chimera tank boss fight in Cyberpunk 2077: Phantom Liberty, redesigning it roughly four times before completion. The extensive process highlights the challenge of making the expansion’s opening encounter work simultaneously as a compelling gameplay sequence and a polished narrative set…

PC Gamer 5 days ago 💬 0 discuss