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Exclusive: ‘The Immortal John Triptych’ Will Split Sides On Switch 1 & 2 Next Month
Nintendo Life has revealed that The Immortal John Triptych, previously announced in April, will launch on Nintendo Switch and Switch 2 on 27th August 2026. Developed by Joe Richardson, the release bundles together his trilogy of comic point-and-click adventures — Death of the Reprobate, The Procession To Calvary, and Four Last Things — alongside extra content and behind-the-scenes material, positioning it as the definitive edition of his Renaissance-art-inspired slapstick games.
Each of the three games has its own standalone story with recurring characters and themes set within a shared world built from hundreds of years of Renaissance, Rococo and Romanticism-era paintings, paired with a classical soundtrack recorded on period instruments. The remastered package features a modernised interface with a "verb coin" interaction menu, a unified UI overhaul, previously unseen deleted and bonus scenes, quality-of-life improvements and full controller support. Nintendo Life plans to publish a full review closer to launch.
In short
- The Immortal John Triptych launches on Switch and Switch 2 on 27th August 2026.
- It bundles Joe Richardson's three comic adventure games plus bonus content.
- A remastered UI, deleted scenes and full controller support are included.
Explained simply
The Immortal John Triptych is a collection of three point-and-click adventure games by developer Joe Richardson. The three games—Death of the Reprobate, The Procession To Calvary, and Four Last Things—each tell their own story but share a fictional world with recurring characters and themes.
What makes Richardson's games distinctive is their unusual visual approach: they use paintings from the Renaissance, Rococo and Romantic periods as their backdrop, paired with slapstick humour and dark comedy. The soundtracks feature period instruments, reinforcing the blend of sophisticated art with irreverent humour.
The trilogy has attracted a dedicated audience amongst players who appreciate unconventional adventure games that approach classical art with humorous irreverence. Richardson's work treats historical paintings not as objects for reverence but as material for comedic storytelling.