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Final Fantasy dips back into the SNES golden era with Resonance

Developing story first seen 2 hours ago

The Verge ·

New coverage focuses on how Final Fantasy Resonance combines classic, SNES-era role-playing with modern conveniences, marking the series’ first HD-2D game. The review says its familiar turn-based battles and world map offer a soothing alternative to the action-heavy style of recent Final Fantasy titles.

After ten hours, the reviewer finds the story conventional: Rain and his friend Lasswell set out to stop further crystal destruction after one is destroyed. Battles add health and stagger bars, speed controls and skippable animations, while fast travel and dungeon teleporting ease exploration. Players can recruit “Visions” of characters such as Terra and Cloud to gain abilities; the game adapts the first story arc of the mobile game Final Fantasy Brave Exvius, which closed in 2024.

  • Resonance is Final Fantasy’s first HD-2D game.
  • It pairs traditional turn-based play with modern conveniences.
  • Familiar characters return as recruitable battle Visions.

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Final Fantasy is a long-running series of role-playing games from Square Enix. Many earlier entries, including the Super Nintendo games of the 1990s, used pixel art, turn-based battles and journeys between towns and dungeons.

Final Fantasy Brave Exvius was a mobile game set in the same broad franchise, with a story centred on Rain and Lasswell. Its “Visions” feature let players call on versions of characters from other Final Fantasy games, including Terra and Cloud.

The series has since explored more action-focused combat, while still drawing on familiar characters and ideas. This game combines a retro-inspired presentation with newer visual effects and conveniences, and retells the opening part of Brave Exvius for players who may not have played the mobile original.

Both sides, in good faith

The strongest fair case each way — we don't pick a winner.

The case for

Resonance offers a thoughtful return to the qualities that made classic Final Fantasy appealing: turn-based battles, a world map and a sense of discovery, presented with modern visual detail and conveniences. Its familiar story and nostalgic tone may be welcome for players who prefer a gentler, more traditional role-playing experience to action-focused entries.

The case against

The same reliance on familiar conventions may make Resonance feel derivative, especially with a predictable plot and recognisable devices such as amnesia. Its nostalgia and references to past characters may offer less for players seeking a more original story or a bolder evolution of the series.

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