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Gaming

Gaming encompasses everything from console and PC experiences to mobile entertainment and virtual reality innovations. Whether covering new hardware releases, software updates, or the creative tools shaping how games are made, this topic spans the full spectrum of interactive entertainment. The gaming industry evolves rapidly, with developments in technology, accessibility, and game design constantly reshaping how millions engage with digital worlds.

About this topic

For many readers, gaming represents far more than casual entertainment—it is a significant cultural force with real economic and social implications. Coverage explores how games are created, what devices and controllers are available, pricing trends affecting players, and emerging technologies advancing the medium. From independent innovations to major console releases, industry decisions influence both the sector's direction and players' experiences.

Whether interested in latest releases, technical developments, or broader conversations around gaming culture and affordability, this topic brings together stories that matter to the gaming community and beyond. The intersection of creativity, technology, and community at the heart of gaming continues to make it a space worth following closely.

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Feature: Box Art Brawl – Duel: Revenge Of The ‘Gator

  • This week’s Box Art Brawl compares two covers for *Revenge of the ’Gator*.
  • The Western art shows angry alligators; Japan’s is more cheerful.
  • The Japanese *Avenging Spirit* cover won last week with 70%.

Box Art Brawl has put the Japanese cover of Game Boy pinball game *Revenge of the ’Gator* against the design used in North America and Europe. The feature invites readers to compare the artwork; the game has also recently joined the Nintendo Switch Online Game Boy library. The…

Nintendo Life0
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The Sunday Papers

  • The roundup questions claims that AI in games is inevitable.
  • Karaoke’s improvements are credited to dedicated enthusiasts.
  • Horror games can centre women’s lived experiences.

This weekly roundup collects writing about videogames and wider culture, with pieces on resistance to claims that generative AI is inevitable, the pleasures of karaoke, and women’s experiences in horror games. Together, the articles examine who benefits from technological change and whose stories games make room for. One…

Rock Paper Shotgun0
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‘Resident Evil’ Officially Unleashes a Double Dose of Horror on Netflix

  • Both early Resident Evil films are now on Netflix in the US.
  • The story moves from Umbrella’s underground Hive to infected Raccoon City.
  • Jill Valentine, Carlos Oliveira and Nemesis appear in the sequel.

The first two Milla Jovovich-led Resident Evil films have begun streaming on Netflix in the United States, giving viewers a chance to revisit the start of Alice’s fight against the Umbrella Corporation. The films show the crisis escalating from a disaster inside an underground research facility to a…

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Bingo licences could preserve tax breaks for slot machine arcades

  • Slot machine duty is set to rise from 20% to 25%.
  • Bingo licences may let some arcades keep a business rates discount.
  • An MP is urging the government to close the loophole.

The government plans to raise gambling duty on slot machine takings from 20% to 25% and remove adult gaming centres in England from a business rates discount for leisure and hospitality businesses. But hundreds of high street venues may retain the discount by holding bingo licences, despite appearing…

The Guardian0
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All 8 Dungeon Crawler Carl Books Ranked (by Their Goodreads Score)

  • All eight books have Goodreads scores above 4.3 stars.
  • The third book’s complex subway setting makes it the most divisive.
  • The ninth instalment is expected next year.

Matt Dinniman’s Dungeon Crawler Carl series turns an alien-run survival game show into a mix of fantasy, horror and video game mechanics, with a story about people exploited for entertainment. The article ranks its eight books by Goodreads scores, offering a snapshot of reader responses as fans await…

Polygon0
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Arcane set a new standard for video game adaptations with mature storytelling

  • *Arcane* set a high bar for video game adaptations.
  • Its story appealed to fans and newcomers alike.
  • The first season took six years to produce.

The article argues that Netflix’s *Arcane* raised expectations for video game adaptations by combining distinctive animation with emotionally complex storytelling. Its success drew both *League of Legends* fans and newcomers, and helped challenge assumptions that animation is mainly for children or lacks the depth of live-action drama. Created…

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10 Video Games With the Best Twist Endings Nobody Saw Coming

  • The article explores ten games with story-changing twist endings.
  • The excerpt details four twists, including revelations in *BioShock Infinite* and *Silent Hill 2*.
  • Its examples show how endings can recast earlier story clues.

The article selects ten video games whose twist endings reshape the player’s understanding of the story, often making earlier clues look different in retrospect. It argues that these reveals work because they are woven into dialogue, settings and gameplay, and span genres from horror to puzzle-platformers. The supplied…

Polygon0
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Unverified Persona 1 remake footage appears to reuse Persona 4 animations

  • Alleged Persona 1 remake footage remains unverified.
  • The clip reportedly includes Tatsuya Suou and reused animations.
  • Atlus has discussed remaking Persona 1 and 2, but no date is confirmed.

Unverified footage said to show a Persona 1 remake has appeared online, prompting speculation that Atlus may be working on the long-discussed project. The clip’s authenticity remains uncertain, particularly because AI-generated material can be difficult to distinguish from genuine footage. The video reportedly shows Persona 1 characters fighting…

Push SquareGEP+15 sources · 0
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2 of Rockstar’s Biggest Games Officially Removed From PlayStation Plus Mere Days Before ‘GTA 6’

  • GTA V and Red Dead Redemption 2 leave PlayStation Plus on 17 November.
  • Downloading them will not preserve subscription access.
  • Compatible purchased versions can generally use existing save data.

Grand Theft Auto V and Red Dead Redemption 2 are leaving the PlayStation Plus Extra and Premium game catalogue on 17 November 2026. Their removal comes just days before the planned release of Grand Theft Auto 6, and means subscribers who have not finished either game will need…

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