Complete Probably Stolen walkthrough: Week 1
- Week one introduces shopkeeping and its key systems.
- Customer encounters vary, but some criminal targets are fixed.
- Players unlock item checks, displays and upgrades as the week progresses.
In *Probably Stolen*, the first in-game week introduces players to running a cyberpunk-themed shop, serving customers and learning its systems. Customers can make requests or provide clues, while fixed bounty encounters give players a chance to report criminals to the authorities. Players choose a specialisation, perks and difficulty…
