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Gaming

Gaming encompasses everything from console and PC experiences to mobile entertainment and virtual reality innovations. Whether covering new hardware releases, software updates, or the creative tools shaping how games are made, this topic spans the full spectrum of interactive entertainment. The gaming industry evolves rapidly, with developments in technology, accessibility, and game design constantly reshaping how millions engage with digital worlds.

About this topic

For many readers, gaming represents far more than casual entertainment—it is a significant cultural force with real economic and social implications. Coverage explores how games are created, what devices and controllers are available, pricing trends affecting players, and emerging technologies advancing the medium. From independent innovations to major console releases, industry decisions influence both the sector's direction and players' experiences.

Whether interested in latest releases, technical developments, or broader conversations around gaming culture and affordability, this topic brings together stories that matter to the gaming community and beyond. The intersection of creativity, technology, and community at the heart of gaming continues to make it a space worth following closely.

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AI Data-Centre Boom Emerges as Unexpected Political and Climate Flashpoint

  • AI data-centre expansion dominated Climate Week, creating both investment opportunities and environmental concerns for the climate-tech sector
  • Data-centre sprawl and power costs have unexpectedly become a midterm election issue, alongside industry efforts to deploy new safety and monitoring tools
  • Fundamental questions persist about reconciling rapid data-centre growth with climate commitments, particularly regarding gas-powered generation

The rapid expansion of AI infrastructure has become a central concern at major industry forums, with data-centre proliferation dominating New York's Climate Week. Climate-tech companies view the boom as both an investmen

TechCrunch1 source · 0
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Discord to trial gaming mode that reduces CPU and GPU use

  • Discord testing Game Mode to reduce CPU/GPU usage whilst gaming
  • Rolling out next week to help performance with concurrent apps
  • Built on Chromium; architectural limits may restrict major improvements

Discord is testing a new "Game Mode" feature that will reduce the platform's CPU and GPU usage whilst a game is running on the same machine. The company confirmed the feature will begin rolling out to users next week, with the aim of allowing other software to run…

Engadget0
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Double Fine’s releasing its next game, Thank You Bus Driver, just months after splitting from Xbox

  • *Thank You Bus Driver* launches on PC on 14 October.
  • It is Double Fine’s first game since leaving Xbox.
  • The studio says it is creating a label for quicker, smaller games.

Double Fine will release *Thank You Bus Driver* on 14 October, its first game since becoming independent after splitting from Xbox earlier this summer. The black-and-white comedy driving sim is also the first release under Double Fine Action Labs, a new label for smaller games that the studio…

EurogamerP2 sources · 0
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The 12 Best Movies About Video Games, Ranked

  • Article distinguishes between game adaptations and films about gaming culture.
  • Notable examples: Gamer (2009) predicted esports; Free Guy (2021) explores autonomy.
  • Such thoughtful films about gaming remain rare but increasingly common.

Collider ranks the 12 best movies about video gaming culture, as opposed to adaptations of specific games. - The article distinguishes between video game adaptations (such as Super Mario Bros. and Sonic) and films exploring gaming as a cultural phenomenon, with the latter being significantly rarer and less…

Collider0
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‘Resident Evil’ Producer Carter Swan Developing Keenspot Comic Book ‘The Crying Boy’ For Film

  • Resident Evil producer Carter Swan is adapting the Keenspot comic The Crying Boy for film
  • The 2024 comic about a demon-possessed painting has already achieved critical recognition and multiple printings
  • Swan has strong credentials from Emmy-nominated work on high-profile video game adaptations

Producer Carter Swan, known for his work on high-profile video game adaptations including Resident Evil and The Last of Us, is developing a film version of the comic book series The Crying Boy. The project marks another step in Keenspot's expansion into film and television, following previous successful…

Deadline0
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Target’s Pokémon 30th Anniversary Event Leaves Parents Angry and Confused

  • Target’s Pokémon card event disappointed some families amid long queues.
  • Target had not advertised it as a family event or promised priority.
  • Store arrangements varied, and some details circulated online were unofficial.

Target’s Pokémon Trading Card Game event on 27 September drew large crowds and left some parents angry when children could not get cards or tins. The disappointment was heightened by expectations that families would receive priority, but Target had not publicly promised a family event or preferential treatment.…

Polygon0
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Fright Train is the best Call of Duty Zombies alternative I’ve played in ages, despite starring a dog

  • Dog soldier protagonist in procedurally generated Antarctic zombie train with B-movie setting
  • Complex inventory management and manual bullet reloading central to gameplay mechanics
  • Strong Call of Duty Zombies alternative offering genuine tactical depth and challenge

Fright Train is a standout survival shooter that provides a compelling alternative to Call of Duty Zombies, featuring an unusually charming premise: you play as Doug Barker, a tactical dog soldier trapped on a procedurally generated train hurtling through Antarctica. The game distinguishes itself through its emphasis on…

Rock Paper Shotgun0
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Minecraft Dungeons 2 Goes from Good Baby Diablo to Great Junior Diablo

  • The sequel adds depth while keeping its accessible co-op action.
  • New gear and randomised loot expand character customisation.
  • A sprawling map and tougher enemies encourage exploration and teamwork.

Minecraft Dungeons 2 builds on the original’s approachable, co-operative take on Diablo-style action role-playing, adding more depth while keeping its simple, accessible feel. After five or six hours playing with their children, the reviewer says Mojang and Double Eleven have struck a successful balance: the sequel feels richer…

PolygonGI3 sources · 0
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Toem 2 Is Somehow Even More Perfect Than Toem

  • A polished, charming sequel to Toem.
  • Three new areas add camera-based puzzles and secrets.
  • The four-hour adventure leaves the reviewer wanting more.

Toem 2 keeps the first game’s camera-based puzzle adventure and improves on it with more polished mechanics, larger areas and extra places to explore. The reviewer says its gentle challenges, whimsical characters and humour make it an appealing, accessible game, though the short experience leaves them wanting more.…

Polygon0