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Gaming

Gaming encompasses everything from console and PC experiences to mobile entertainment and virtual reality innovations. Whether covering new hardware releases, software updates, or the creative tools shaping how games are made, this topic spans the full spectrum of interactive entertainment. The gaming industry evolves rapidly, with developments in technology, accessibility, and game design constantly reshaping how millions engage with digital worlds.

About this topic

For many readers, gaming represents far more than casual entertainment—it is a significant cultural force with real economic and social implications. Coverage explores how games are created, what devices and controllers are available, pricing trends affecting players, and emerging technologies advancing the medium. From independent innovations to major console releases, industry decisions influence both the sector's direction and players' experiences.

Whether interested in latest releases, technical developments, or broader conversations around gaming culture and affordability, this topic brings together stories that matter to the gaming community and beyond. The intersection of creativity, technology, and community at the heart of gaming continues to make it a space worth following closely.

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Memoirium combines Dark Souls, Inception, and Backrooms in Steam’s Coolest New Action RPG

  • Memoirium is a surreal, dream-themed Soulslike action RPG.
  • It features eight dungeons and customisable player rooms.
  • The game launches on Windows PC on 13 August.

Memoirium is an upcoming action role-playing game that combines Soulslike combat with a deliberately surreal dream-world setting. Developed by solo creator GoldenGratus, it moves between mismatched locations such as graveyards, castles and modern classrooms, using PS1-style visuals and liminal-horror influences to create an unsettling atmosphere. Players control the…

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Dwayne Johnson Reacts to Negative Moana Reviews After Disney’s Live-Action Remake Bombs

  • Johnson accepts Moana’s poor reviews as part of the business.
  • He stresses Polynesian representation over box-office performance.
  • The $250 million remake has underperformed in cinemas.

Dwayne Johnson has responded to poor reviews of Disney’s live-action Moana remake by saying criticism is part of working in entertainment. He emphasised that the film’s Polynesian representation and its value to children and communities mattered more to him than opening-weekend reaction, despite the remake struggling critically and…

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Newly Discovered Demon’s Souls Prototype Footage Shows Scrapped First-Person Option

  • Prototype Demon’s Souls included a scrapped first-person mode.
  • Early third-person controls resembled Oblivion’s fixed-camera system.
  • The 2007 presentation also revealed unused creatures and design ideas.

Newly uncovered 2007 presentation footage suggests that FromSoftware’s Demon’s Souls once offered a first-person gameplay option, later removed before release. The discovery matters because it reveals how differently the influential action RPG might have played, including an early fixed third-person camera and controls resembling The Elder Scrolls IV:…

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From ancient Buddhism, to iconic manga hair, to Keanu Reeves: a PC Gamer Causality Chain™

  • PC Gamer follows a cultural link from Buddhism to Keanu Reeves.
  • Manga imagery forms the key middle step.
  • The article explores pop culture’s unexpected influences.

PC Gamer traces an unlikely cultural chain linking ancient Buddhism, a distinctive manga hairstyle and actor Keanu Reeves. The piece uses the connection to show how ideas and visual motifs can travel across centuries and media, eventually appearing in modern popular culture. The article’s central sequence moves from…

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Madden NFL 27 Review So Far

  • Madden NFL 27 is promising in its early stages.
  • Timing-based catches add skill and risk to passing.
  • Franchise players now have motivations and contract demands.

Madden NFL 27 has made a stronger early impression on IGN than its predecessor, with more convincing presentation and several gameplay changes that make matches feel more involving. The reviewer particularly highlights a new timing-based catching mechanic, which rewards well-timed receiver inputs but can be demanding to master,…

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The gaming site sponsored by Walmart lays off its editorial staff

  • Walmart-sponsored gaming site Restart has dismissed its editorial staff.
  • The website’s future is unclear despite remaining online.
  • Restart launched in late 2024 under Moonrock’s operation.

Restart, a gaming website sponsored by Walmart, has laid off its entire editorial team, according to its former editor-in-chief Brandy Berthelson. The cuts raise questions about the future of the site and illustrate the uncertainty facing publisher-backed gaming media outlets. Launched in late 2024 and operated by content…

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Contrapoints devours forbidden, decadent games | Shelf Quest

  • ContraPoints revisits her gaming memories for Polygon’s Shelf Quest.
  • She now streams games on ContraPointsLive.
  • Low-fidelity horror games are a particular favourite.

YouTuber and video essayist Natalie Wynn, known as ContraPoints, discusses her relationship with video games in an episode of Polygon’s Shelf Quest. The feature presents gaming as something she regarded as forbidden and therefore especially appealing in childhood, before becoming a subject she now streams on her ContraPointsLive…

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Palworld 1.0 Showed Me Why Everyone Loves Survival Games

  • Palworld 1.0’s onboarding makes survival systems easier to understand.
  • Early missions introduce crafting, bases, exploration and Pals gradually.
  • The game costs $29.99 on Steam, Xbox and PS5.

IGN’s Chris Reed says Palworld 1.0 helped him understand the appeal of survival games after previously abandoning the genre because of poorly explained, overlapping systems. He argues that the game’s more gradual, beginner-friendly introduction makes its crafting, exploration and creature-collecting mechanics approachable, turning him into a fan despite…

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BioWare veteran says Baldur’s Gate 3 was such a great sequel because it didn’t try to be too much like Baldur’s Gate 2

  • Baldur’s Gate 3 succeeded by avoiding imitation of its predecessor.
  • Larian built a distinct sequel within an established series.
  • The game followed Baldur’s Gate 2 more than 20 years later.

A former BioWare developer has argued that Baldur’s Gate 3 succeeded as a sequel because it did not attempt to closely replicate Baldur’s Gate 2. The comment highlights the balance between respecting an established series and allowing a new studio and era to bring a distinct approach. The…

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3 years after the best Soulslike not by FromSoftware, Lies of P leads feel “pressure” to make the sequel even better

  • Lies of P’s success has raised expectations for its sequel.
  • Developers feel pressure to improve on the original.
  • No release date or major sequel details have been announced.

The leaders behind Lies of P say the success of the 2023 action role-playing game has created pressure to make its sequel better. They view that expectation as a reason to raise the quality of the follow-up, rather than simply repeat what worked before. Lies of P, developed…

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