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Gaming

Gaming encompasses everything from console and PC experiences to mobile entertainment and virtual reality innovations. Whether covering new hardware releases, software updates, or the creative tools shaping how games are made, this topic spans the full spectrum of interactive entertainment. The gaming industry evolves rapidly, with developments in technology, accessibility, and game design constantly reshaping how millions engage with digital worlds.

About this topic

For many readers, gaming represents far more than casual entertainment—it is a significant cultural force with real economic and social implications. Coverage explores how games are created, what devices and controllers are available, pricing trends affecting players, and emerging technologies advancing the medium. From independent innovations to major console releases, industry decisions influence both the sector's direction and players' experiences.

Whether interested in latest releases, technical developments, or broader conversations around gaming culture and affordability, this topic brings together stories that matter to the gaming community and beyond. The intersection of creativity, technology, and community at the heart of gaming continues to make it a space worth following closely.

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‘Final Fantasy VII Revelation’ Just Proved Its Biggest Missing Piece Was Worth the Wait

  • Preview of Final Fantasy VII Revelation highlights Mideel and Wutai locations
  • Wutai, new to the trilogy, praised as highly explorable and detailed
  • Writer spent nearly all preview time wandering rather than progressing objectives

Collider's Hannah shares hands-on impressions from a preview of Final Fantasy VII Revelation, the final instalment in Square Enix's remake trilogy, focusing on two locations: Mideel and Wutai. Given less than an hour with the game, she chose to spend nearly all of it simply wandering these areas…

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Preview: Final Fantasy 7 Revelation on PS5 Is So Huge I Got Lost in Its Demo

  • Push Square previewed Final Fantasy 7 Revelation on PS5 Pro in London.
  • Demo's single area alone would reportedly take 20 hours to complete.
  • Game releases 8th April; preview left writer overwhelmed by scale.

Push Square got hands-on with Final Fantasy 7 Revelation on PS5 Pro at a London preview event, playing an hour-long demo that left the outlet impressed by the game's scale but somewhat overwhelmed by its scope. Set during Chapter 4: House of Cards, the session centred on the…

Push SquareEI3 sources · 0
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Preview: Playing Final Fantasy VII: Revelation On PS5 Has Me Worried For The Switch 2 Port

  • FF7: Revelation launches simultaneously on all platforms, 8th April 2027.
  • PS5 preview shows a vastly larger open world than Rebirth.
  • Writer doubts Switch 2 can handle the game's scale.

Nintendo Life's hands-on preview of Final Fantasy VII: Revelation, played on PS5 ahead of its simultaneous release across all platforms on 8th April 2027, raises concerns about how the game's vastly expanded open world will run on the Switch 2. The writer, who previously found that Rebirth's Switch…

Nintendo LifeG2 sources · 0
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Play the First Dragon Quest Monsters on PlayStation in Over 20 Years with PS5 Demo

  • Free PS5 demo out now for Dragon Quest Monsters: The Withered World
  • First mainline series entry on PlayStation in 20+ years
  • Full game launches 3rd December; demo progress and bonuses carry over

Square Enix has released a free playable demo on PS5 for Dragon Quest Monsters: The Withered World, marking the first time in over two decades that a mainline entry in the monster-collecting spin-off series has appeared on a PlayStation platform. The game, which sees players befriend, raise and…

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‘Killmonger Locs’ Are Everywhere in Video Games. This Artist Is Sick of It

  • Artist Ebonix criticises games' reliance on generic "Killmonger locs" for Black hair
  • Rendering code built for straight hair struggles with natural textures
  • Her Patreon has 115,000+ members downloading custom hairstyle content

Ebonix (Nyjah Udogaranya), a technical artist who has spent over a decade creating custom hair content for life-simulation games such as The Sims, is speaking out about the video game industry's continued failure to represent natural Black hairstyles. She says developers still default to stiff, uniform "Killmonger locs"…

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All new crafting stations in Valheim 1.0 and how to build them

  • Valheim 1.0 adds five new craftable stations to the game.
  • Workbench is needed for most recipes; some need Black Forge or Galdr Table.
  • Materials are spread across biomes, not limited to the new Deep North area.

Valheim's 1.0 release introduces five new crafting stations, expanding the game's crafting system alongside new tools, weapons and armour sets. Most of these stations are built using the existing Workbench, though some recipes require the Black Forge or Galdr Table instead, and the required materials are drawn from…

Destructoid2 sources · 0
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Initial shock at Ocarina of Time remake soon gives way to praise

  • Writer's initial shock at Ocarina of Time remake's realistic art style faded quickly.
  • Wife likened added detail to watching Friends on a 4K TV.
  • Piece argues first impressions of game visuals are fluid, not fixed.

A Eurogamer writer reflects on their shifting reaction to the newly revealed art style for the remake of The Legend of Zelda: Ocarina of Time, describing an instinctive recoil on first seeing a familiar character rendered in detailed modern graphics. They initially found the new look "weird" and…

EurogamerI2 sources · 0
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“Everyone wants immediate gratification” – Project Zeta studio on making a new action-focused MOBA without all the fluff

  • Krafton-published MOBA Project Zeta ditches lanes for constant team clashes
  • CEO Kim wants immediate gratification over MOBAs' traditional slow pacing
  • Winning teams get instant revives and reset cooldowns to stop ambush tactics

Nirvanana's Project Zeta preview has expanded on the reasoning behind the game's fast-paced design, with CEO Namseok Kim citing lessons from the studio's earlier, unreleased "battle royale MOBA," where the survival-focused endgame undercut the constant action he wants Project Zeta to deliver. Unlike that prior project, Project Zeta…

EurogamerI2 sources · 0
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The 10 Most Anticipated Board Games of Fall 2026

  • Ten anticipated board games are releasing this autumn, tied to SPIEL Essen fair.
  • List spans crowdfunded epics, franchise tie-ins and quick family games.
  • Themes include Arthurian legend, medieval quests, dinosaur racing and climate restoration.

Board game fans have plenty to look forward to this autumn, as the industry's busy release season converges with Germany's SPIEL Essen fair in October, when many new titles are previewed or launched. Alongside successful crowdfunded projects finally reaching retail, the line-up includes tie-ins to major franchises such…

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